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Unity extract asset o picture1/10/2024 instead of worrying about the "Extract textures." button, look at the one bellow it, "Extract Materials." Click this and extract them to a folder in your project. Then you are going to want to drag and drop all the textures that you need into this folder as well. png's I unpacked from blender) Select one of the Materials you want to texture and look in the "Inspector" window. Click on the small bubble on its left and it should open up a window with a lot of, I'm assuming, default textures. In there should also be the textures you drag and dropped. Select the one that corresponds with the material you selected and hit apply. 1 Since I have updated from Unity 5.6.3p2 (there it worked) to Unity 2017.3.1f1 I'm having problems with importing from Maya to Unity with textures. This should automatically apply the texture to that material. I showed my assets bar so you can see the texture and the material I applied it to if it is helpful. ~Side note I've been trying to do this for a VRChat Model I had created.
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